![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Naughty Dog on Uncharted 3’s water and other interactive physics objects

At this year’s Entertainment Expo, Naughty Dog showed off an impressive demonstration for Uncharted 3: Drake’s Deception featuring Nathan Drake fighting and traversing his way through a rocking cruise ship in the middle of a storm. A fan recently stated on the NeoGAF forum that, although the tech behind the water is impressive, it requires an inefficient use of resources because the impact to the player’s experience will be small. Arne Meyer, Senior Manager of Marketing Communications for Naughty Dog, responded to this statement with the following:
What do you mean inefficient use of resources? the point with the cruise ship, among other things we've done in the game, large and small, is that it's a fully realized physics object that serves to both ground you in the "world" of the game (so that everything reacts as you would expect if you were rolling around in an ocean) and provides challenges. And there's more to the water than just the simulated ocean -- for us it's the way we've got it sloshing around in the pool, the way it's used as an obstacle and challenge the various sequences you've seen in the E3 demo.
( Read More )