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We all know that Uncharted 2: Among Thieves was a rip-roaring success in the eyes of gamers and critics alike, but how do the developers feel about the experience? Well, not surprisingly, they're satisfied with the effort.
In a lengthy G4 interview with Naughty Dog co-founder Evan Wells, we get the inside scoop on how the studio feels about every aspect of the multiplayer, how the ideas for the sequel first came about, the decision to opt for a linear adventure, the difficulty in creating puzzles and the ending, and much more. Feel free to read it all - it's well worth your time - but we'd like to point you to the question of new hardware. G4 asked Wells if he was more comfortable with the PS3 and if he was "itching" to try some new hardware, to which Wells replied:
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In a lengthy G4 interview with Naughty Dog co-founder Evan Wells, we get the inside scoop on how the studio feels about every aspect of the multiplayer, how the ideas for the sequel first came about, the decision to opt for a linear adventure, the difficulty in creating puzzles and the ending, and much more. Feel free to read it all - it's well worth your time - but we'd like to point you to the question of new hardware. G4 asked Wells if he was more comfortable with the PS3 and if he was "itching" to try some new hardware, to which Wells replied:
( Read More )