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Naughty Dog has often said that only the PlayStation 3 is capable of producing their virtual visions, but did you know that Uncharted 2 almost didn't "fit" on Sony's machine? We're talking about a super ambitious team that wants to get the most out of themselves and as a direct result, the most out of the equipment they utilize. They're shooting for the stars again with Uncharted 3: Drake's Deception, and as Naughty Dog boss Christophe Balestra told Edge, they actually "have to be uncomfortable."
"If anyone on the team makes a face like, 'Oh, we're f*cked', then we know we're good. We have to be uncomfortable. Three weeks before shipping Uncharted 2, we couldn't even fit the game in memory. The day we have no solution to that, that's going to be a real problem."
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