Jan. 7th, 2012

weber_dubois22: (A Dark Knight)
[personal profile] weber_dubois22

Series veteran, Greg Edmonson returns as composer for the third game in Nathan Drake's quest to uncover buried treasure in exotic locations. Having handled the score for, sci-fi western, Firefly, Edmonson would seem a fantastic fit for the game's desert setting. Strangely, the moments that seem to lean heaviest here on the dusty, rustic charm of that cult-classic show's sonic pallet are frequently the work of Azam Ali, as with the twangy guitar, wailing strings, and eerie vocals of "Bazaar Brawl" and loose guitar flailing through mysterious vocals on "The Streets Of Yemen".

[...]The score does a fine job balancing the anxious excitement of the game's action against the heartfelt swooning moments of grandeur serving as a sonic snapshot the landscapes Drake finds himself traversing, as on the flowing orchestral swell and rattling percussion of "As Above, So Below" and the defiant strings driving through "The Settlement", while keying in on the creepy with the wailing strings of chilling "Arachnophobia". The score exceeds at conveying the moments of isolation in the game, as with the weepy violin opening "The Setup" or fluttering strings and carefully plucked guitar introducing "Boarding Party" as it does the frenetic towering action both pieces evolve into. [SOURCE]
weber_dubois22: (AllisonxJoe)
[personal profile] weber_dubois22


We preview the Japanese retail version of Uncharted: Golden Abyss, one of the most anticipated PlayStation Vita launch titles arriving on February 22. By the end of next month, PlayStation fans in North America will be able to carry Uncharted around in their pockets. Those pockets will need to be rather large and awkward, since the PlayStation Vita is a bit larger than your average smartphone, but don’t be a jerk about it. You know what I’m saying. The Vita is turning Uncharted into a portable adventure with Uncharted: Golden Abyss.

I picked up my imported Vita earlier this week and have been tooling around with the Japanese version of Golden Abyss which, it should be noted, comes fully equipped with English-language dialogue. There’s some Japanese text on the game case (which looks like an adorably micro-sized Blu-ray case), but it’s safe to say that the Japan version of Golden Abyss is identical to what you’ll all be playing come February 22. So with that in mind, how do things shape up? [READ MORE]

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