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Series veteran, Greg Edmonson returns as composer for the third game in Nathan Drake's quest to uncover buried treasure in exotic locations. Having handled the score for, sci-fi western, Firefly, Edmonson would seem a fantastic fit for the game's desert setting. Strangely, the moments that seem to lean heaviest here on the dusty, rustic charm of that cult-classic show's sonic pallet are frequently the work of Azam Ali, as with the twangy guitar, wailing strings, and eerie vocals of "Bazaar Brawl" and loose guitar flailing through mysterious vocals on "The Streets Of Yemen".
[...]The score does a fine job balancing the anxious excitement of the game's action against the heartfelt swooning moments of grandeur serving as a sonic snapshot the landscapes Drake finds himself traversing, as on the flowing orchestral swell and rattling percussion of "As Above, So Below" and the defiant strings driving through "The Settlement", while keying in on the creepy with the wailing strings of chilling "Arachnophobia". The score exceeds at conveying the moments of isolation in the game, as with the weepy violin opening "The Setup" or fluttering strings and carefully plucked guitar introducing "Boarding Party" as it does the frenetic towering action both pieces evolve into. [SOURCE]