![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

Since Uncharted: Drake’s Fortune launched on the PS3 in late 2007, Nathan Drake could be viewed as the new mascot of the PlayStation 3. With Uncharted 3: Drake’s Deception set to release on November 1st this year, everyone is eagerly anticipating its release. Before the title launches, though, Naughty Dog has shares some new information on how Drake came to be the Drake we have come to know and love.
Naughty Dog’s Evan Wells shares how the character design came to be and how the look of Drake would standout from other releases of the generation. By creating a more realistic and believable character, Uncharted was one of the first AAA games not plagued with the brown and grays of the “next-gen filter”.
“We were bouncing around with a bunch of different character protagonist ideas, sort of the whole spectrum", says Wells. "The Xbox 360 was launching, and we saw that everybody was doing these browns and grays, and post-apocalyptic and heavy and bald space marines. So, as soon as we hit on that idea of what became Nathan Drake, we thought, ‘this is really going to stand out.’”
You can find the full interview with Naughty Dog about Uncharted 3: Drake’s Deception in this month’s EGM, which should begin to arrive for subscribers today.
SOURCE