Jun. 20th, 2011

weber_dubois22: (Default)
[personal profile] weber_dubois22


At this year’s Entertainment Expo, Naughty Dog showed off an impressive demonstration for Uncharted 3: Drake’s Deception featuring Nathan Drake fighting and traversing his way through a rocking cruise ship in the middle of a storm. A fan recently stated on the NeoGAF forum that, although the tech behind the water is impressive, it requires an inefficient use of resources because the impact to the player’s experience will be small. Arne Meyer, Senior Manager of Marketing Communications for Naughty Dog, responded to this statement with the following:

What do you mean inefficient use of resources? the point with the cruise ship, among other things we've done in the game, large and small, is that it's a fully realized physics object that serves to both ground you in the "world" of the game (so that everything reacts as you would expect if you were rolling around in an ocean) and provides challenges. And there's more to the water than just the simulated ocean -- for us it's the way we've got it sloshing around in the pool, the way it's used as an obstacle and challenge the various sequences you've seen in the E3 demo.

Read More )
weber_dubois22: (A Dark Knight)
[personal profile] weber_dubois22
More to Come After Uncharted 3, Developer Thinks So
There very well could be more to the Uncharted franchise after Uncharted 3 releases later this year. Evan Wells of Naughty Dog said in a recent interview that the franchise wasn't "concieved as a trilogy". Since "Every single episode is a standalone adventure", the developer stated that they could continue to franchise in after Drake's Deception. "We feel like we can keep putting him in these scenarios that are self-contained that anyone can pick up and play, but if you have played and know the characters and storylines it can be an even more rewarding experience."

" I don't see why we wouldn't keep going and making more of those adventures as long as we've got the ideas." said Wells in a recent interview. And ideas aren't a commodity that Naughty Dog seems to be coming up short on. Both Uncharted games have had exceptional plotlines, with an incredible balance of storytelling, spetacular gameplay, and jaw dropping graphics. Everything we've seen thus far from Uncharted 3 looks like the developers have their sights set on topping what is widely regarded as the best action adventure game of the generation in Uncharted 2. [SOURCE]



Naughty Dog Could Kill Off Drake if Uncharted 3 Called For It
Naughty Dog has recently made it perfectly clear that they have no qualms with axing off characters if it would move the narrative of the franchise forward. "If that's what it takes then that's what it takes, said Evan Wells of Naughty Dog when talking about the advancement of the franchise. It wasn't clear if the developer had plans to do this to Nathan Drake in the upcoming Uncharted 3, but I suppose anything is on the table according to the developer.

Wells continued, claiming that the company is "trying to keep things fresh and draw certain aspects of Nate's personality out as well as the characters he's surrounded with". It might not be Nathan Drake this time around, but is Naughty Dog softening the blow for the death of one of the other popular characters in the game? I don't know about you, but to me Sully looks like he could croak at any moment. [SOURCE]
weber_dubois22: (Aliens)
[personal profile] weber_dubois22
Naughty Dog has been beavering away on the multiplayer portion of Uncharted 3: Drake’s Deception for quite some time – 'almost before' development on Uncharted 2: Among Thieves wrapped, to be precise. Chatting with GameSpot, lead game designer Richard Lemarchand also teased that the threequel's online component boasts a heap of fresh customisable goodies to play around with. “We’ve been working on it since almost before we finished Uncharted 2,” he said. “Building out new multiplayer maps, and coming up with ideas for new both competitive and co-operative game types.

“We’ve added in a ton of customisable content, including customisable player characters, customisable symbols that people can use for their clans, and that appear in-game, and a whole tiered unlocking system of boosters, which players can buy with in-game cash to give them a little bit of a leg-up in the multiplayer sphere.”


Read More )

Profile

drakesfortune: (Default)
The Uncharted Dreamwidth Community (CLOSED)

February 2018

S M T W T F S
    123
45678910
11121314151617
18192021222324
2526 2728   

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 8th, 2025 08:39 am
Powered by Dreamwidth Studios