
During the development of Uncharted: Golden Abyss, the developers at Sony Bend realized they'd gone down the wrong track with its leading lady -- "Almost universally, focus testers hated Chase, the game's new female protagonist," writes Bend's John Garvin, in a new Gamasutra postmortem of the Vita launch title.
"The problem, we discovered, was the writing. In the script, Chase's character was a bit of a smart ass and a little sarcastic," writes Garvin. Thinking "players were going to love" the Chase he'd crafted, Garvin was surprised when he found out "it didn't work out that way."
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